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However, adaptability has become part of its DNA, making it suitable for all kinds of projects. Lumberyard is capable of producing AAA games with high fidelity 3D graphics, which makes it a natural fit for big projects.
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It currently supports PlayStation 4, Xbox One, PC (Windows and Linux), iOS and Android. Lumberyard is a cross-platform engine skewed towards AAA development.
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A developer preview is already available on GitHub, with the full release planned for late 2021. In July 2021, Amazon announced that the engine was going open source, under the name Open 3D Engine (O3DE) under the Apache 2.0 license. That's because its monetisation is driven by Amazon Web Services fees, which vary depending on which tools developers choose to use (if any). Unlike CryEngine, Lumberyard doesn't rely on a royalties system - it's a free engine, including its source code.

But if you still hesitate between the two, you can head to our CryEngine guide to read a refresher. Lumberyard's native integration of Amazon Web Services and Twitch are among its unique selling points. "Most of the engine has already been rewritten and, as CryEngine experts, it now feels completely different to use and develop for." "There's a common perception from people that Lumberyard is basically CryEngine, but this is out of date," says Matthew Jack, CEO and lead architect at AI middleware and development services company Kythera. The engine is still in beta and the latest iteration, 1.26, released in October 2020.
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Since its initial release, 70% of the original code base has been overhauled, Amazon recently said. The development tool is based on Crytek's CryEngine, which Amazon licensed in April 2015 for an undisclosed sum rumoured to be between $50 and $70 million.īut Amazon Lumberyard now stands firmly on its own feet, having progressively moved away from CryEngine. Amazon launched Lumberyard in 2016, as a free 3D game engine. From its Kindle Fire days in 2011 to the acquisition of Double Helix in 2014, from Amazon Underground and the development of its first game in 2015, to the unfortunate fate of Crucible this year, the tech giant has seen highs and lows.īut one aspect of its gaming business that's been growing steadily is its development engine.
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The announcement of its cloud gaming service, Luna, earlier this year, is the culmination of years of trial and error.

You can read our other in-depth guides on all the major game engines on this page.Īmazon's involvement in games has grown exponentially since its first foray in 2008 with the acquisition of Reflexive. Here, we'll try to address many of the issues concerning Amazon Lumberyard, so you can see if it's the right game engine for your project. For developers just starting in the industry, the task of choosing the best game engine can be daunting.
